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Replacing a physical prop with a CG prop

Sometimes it’s easier to replace a prop in post rather than rebuild a practical set. Such was the case here — this situation was well-suited for CG replacement. The camera was locked down, the scene was fast, minimal tracking was involved…all in all, much simpler than reshooting everything.

This was modeled, animated, and rendered in Maya, and composited in After Effects.

Click on the image below to play it.

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